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	<title>Make me pulse - Making a better life for web developer since 2006 &#187; Flash CS4</title>
	<atom:link href="http://blog.makemepulse.com/category/flash-cs4/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.makemepulse.com</link>
	<description>Making a better life for web developer since 2006</description>
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		<item>
		<title>AS3 Signals</title>
		<link>http://blog.makemepulse.com/2010/01/22/as3-signals/</link>
		<comments>http://blog.makemepulse.com/2010/01/22/as3-signals/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 11:14:36 +0000</pubDate>
		<dc:creator>Nicolas Rajabaly</dc:creator>
				<category><![CDATA[API]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://blog.makemepulse.com/?p=296</guid>
		<description><![CDATA[Robert Penner have created AS3 Signals, an awesome open-source project, that will make you re-think the way you approach events in all of your future projects.
You can watch a video tutorial here or copy past this link to see it in full screen ( http://pv3d.googlecode.com/files/intro-to-as3-signals.mp4)
For more info on AS3 Signals, check out http://wiki.github.com/robertpenner/as3-signals/ and join [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://robertpenner.com/flashblog/" target="_blank">Robert Penner</a> have created AS3 Signals, an awesome open-source project, that will make you re-think the way you approach events in all of your future projects.</p>
<p>You can watch a video tutorial <a href="http://pv3d.googlecode.com/files/intro-to-as3-signals.mp4" target="_blank">here</a> or copy past this link to see it in full screen ( http://pv3d.googlecode.com/files/intro-to-as3-signals.mp4)</p>
<p>For more info on AS3 Signals, check out <a href="http://wiki.github.com/robertpenner/as3-signals/">http://wiki.github.com/robertpenner/as3-signals/</a> and join the <a href="http://groups.google.com/group/as3-signals">google group</a>.</p>
<p>Download the swc: <a href="http://pv3d.googlecode.com/files/as3-signals.swc">as3-signals.swc</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Voice recognition library based on the Flash Player 10.1 Microphone new feature</title>
		<link>http://blog.makemepulse.com/2009/12/16/voice-recognition-library-based-on-the-flash-player-10-1-microphone-new-feature/</link>
		<comments>http://blog.makemepulse.com/2009/12/16/voice-recognition-library-based-on-the-flash-player-10-1-microphone-new-feature/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 11:43:13 +0000</pubDate>
		<dc:creator>Nicolas Rajabaly</dc:creator>
				<category><![CDATA[API]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blog.makemepulse.com/?p=294</guid>
		<description><![CDATA[After the Mouse Gesture recognition, Didier Brun aka Foxy is currently working on a voice recognition library based on the Flash Player 10.1 Microphone new feature.
More infos here.
]]></description>
			<content:encoded><![CDATA[<p>After the <a href="http://www.bytearray.org/?p=91" target="_blank">Mouse Gesture recognition</a>, Didier Brun aka Foxy is currently working on a voice recognition library based on the Flash Player 10.1 Microphone new feature.</p>
<p><a href="http://blog.makemepulse.com/2009/12/16/voice-recognition-library-based-on-the-flash-player-10-1-microphone-new-feature/"><em>Click here to view the embedded video.</em></a></p>
<p>More infos <a href="http://www.bytearray.org/?p=1151" target="_blank">here</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Update Flash CS4 &#8211; 10.0.2</title>
		<link>http://blog.makemepulse.com/2009/05/20/update-flash-cs4-1002update-flash-cs4-1002/</link>
		<comments>http://blog.makemepulse.com/2009/05/20/update-flash-cs4-1002update-flash-cs4-1002/#comments</comments>
		<pubDate>Wed, 20 May 2009 08:00:14 +0000</pubDate>
		<dc:creator>Nicolas Rajabaly</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blog.makemepulse.com/?p=249</guid>
		<description><![CDATA[Yeahhh  
update and bug fixes : here 
download it : here 
]]></description>
			<content:encoded><![CDATA[<p>Yeahhh <img src='http://blog.makemepulse.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>update and bug fixes : <a title="update and bug fixes flash cs4 10.0.2" href="http://blogs.adobe.com/rgalvan/2009/05/flash_cs4_update_now_available.html" target="_blank">here </a></p>
<p>download it : <a title="download flash cs4 10.0.2" href="http://www.adobe.com/support/flash/downloads.html" target="_blank">here </a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.makemepulse.com/2009/05/20/update-flash-cs4-1002update-flash-cs4-1002/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Yogurt3D Flash Game Engine</title>
		<link>http://blog.makemepulse.com/2009/05/14/yogurt3d-flash-game-engineyogurt3d-un-nouveau-moteur-3d-pour-flash/</link>
		<comments>http://blog.makemepulse.com/2009/05/14/yogurt3d-flash-game-engineyogurt3d-un-nouveau-moteur-3d-pour-flash/#comments</comments>
		<pubDate>Thu, 14 May 2009 17:18:13 +0000</pubDate>
		<dc:creator>Nicolas Rajabaly</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[API]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Yogurt3D]]></category>

		<guid isPermaLink="false">http://blog.makemepulse.com/?p=247</guid>
		<description><![CDATA[Yogurt3D is a flash based 3d engine which is based on OpenGL called SwiftGL and is stated as open source. The site mentions that OpenGL source can be converted to run in the engine.

Check the demo !
Check the official site !
]]></description>
			<content:encoded><![CDATA[<p>Yogurt3D is a flash based 3d engine which is based on OpenGL called SwiftGL and is stated as open source. The site mentions that OpenGL source can be converted to run in the engine.</p>
<p style="text-align: center;"><a href="http://www.yogurt3d.com/demo/OdaDemo/OdaDemo.php"><img class="aligncenter" title="Yogurt3D" src="http://www.yogurt3d.com/en/wp-content/uploads/2009/04/demo.jpg" alt="" width="769" height="529" /></a></p>
<p><a title="yogurt3D demo" href="http://www.yogurt3d.com/demo/OdaDemo/OdaDemo.php" target="_blank">Check the demo !</a></p>
<p><a href="http://www.yogurt3d.com/en/" target="_blank">Check the official site !</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adobe Air 1.5.1 released</title>
		<link>http://blog.makemepulse.com/2009/02/26/adobe-air-151-released/</link>
		<comments>http://blog.makemepulse.com/2009/02/26/adobe-air-151-released/#comments</comments>
		<pubDate>Thu, 26 Feb 2009 10:11:42 +0000</pubDate>
		<dc:creator>Nicolas Rajabaly</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Air]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blog.makemepulse.com/?p=227</guid>
		<description><![CDATA[Adobe Air 1.5.1 is a relatively minor update that includes a number of bug fixes :
Mac &#038; Windows :

Linux :

This release also contains one useful new feature : InvokeEvent.reason. For more infos, Oliver Goldman, a member of the AIR engineering team, posted a blog entry about it here.
Links :
- Adobe AIR 1.5.1 Developer and User [...]]]></description>
			<content:encoded><![CDATA[<p>Adobe Air 1.5.1 is a relatively minor update that includes a number of bug fixes :</p>
<p><strong>Mac &#038; Windows :</strong></p>
<p><img src="http://blog.makemepulse.com/wp-content/uploads/2009/02/mac_windows.gif" alt="" title="mac_windows" width="499" height="692" class="aligncenter size-full wp-image-228" /></p>
<p><strong>Linux :</strong></p>
<p><img src="http://blog.makemepulse.com/wp-content/uploads/2009/02/linux.gif" alt="" title="linux" width="500" height="436" class="aligncenter size-full wp-image-229" /></p>
<p>This release also contains one useful new feature : InvokeEvent.reason. For more infos, Oliver Goldman, a member of the AIR engineering team, posted a blog entry about it <a href="http://blogs.adobe.com/simplicity/2009/02/invokeevent_reason_in_air_1_5_1.html">here</a>.</p>
<p>Links :<br />
- <a href="http://www.adobe.com/support/documentation/en/air/releasenotes.html">Adobe AIR 1.5.1 Developer and User Release Notes</a><br />
- <a href="http://www.adobe.com/support/documentation/en/air/">Adobe AIR 1.5.1 Documentation</a><br />
- <a href="http://www.adobe.com/products/air/tools/sdk/">Download the Adobe AIR SDK</a><br />
- <a href="http://www.adobe.com/support/documentation/en/air/1_5_1/releasenotes_developers.html#issues">Adobe AIR 1.5.1 Known Issues and Limitations</a><br />
- <a href="http://blogs.adobe.com/air/">Air team blog</a><br />
- <a href="http://blogs.adobe.com/simplicity/">Oliver Goldman blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.makemepulse.com/2009/02/26/adobe-air-151-released/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>SWFAddress 2.2</title>
		<link>http://blog.makemepulse.com/2008/12/18/swfaddress-22/</link>
		<comments>http://blog.makemepulse.com/2008/12/18/swfaddress-22/#comments</comments>
		<pubDate>Thu, 18 Dec 2008 16:03:47 +0000</pubDate>
		<dc:creator>Nicolas Rajabaly</dc:creator>
				<category><![CDATA[API]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS3]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blog.makemepulse.com/?p=182</guid>
		<description><![CDATA[The new SWFAddress has just arrived ! 
The list of changes includes the following :
- Refactored JavaScript implementation
- New SWFAddress.swc AS3 component
- New CS4 based Splash screen sample
- New Digg API sample
- New up() method for easier deep linking path navigation
- New XSS protection that doesn’t affect special characters
- Support for Internet Explorer 8
- Support [...]]]></description>
			<content:encoded><![CDATA[<p>The new SWFAddress has just arrived ! </p>
<p>The list of changes includes the following :</p>
<p>- Refactored JavaScript implementation<br />
- New SWFAddress.swc AS3 component<br />
- New CS4 based Splash screen sample<br />
- New Digg API sample<br />
- New up() method for easier deep linking path navigation<br />
- New XSS protection that doesn’t affect special characters<br />
- Support for Internet Explorer 8<br />
- Support for custom HTTP status messages in the SEO sample<br />
- Improved title handling<br />
- Improved unload event handling for IE<br />
- Updated Rails sample<br />
- Fixed getBaseURL() for AS3<br />
- Fixed Safari 2.0-2.0.3 support<br />
- Build-in fix for the Firefox 3/Mac OSX blinking effect<br />
- Additional onLoad fix for application/xml content type<br />
- Fixed optional options parameter for the popup method<br />
- Cross platform build script<br />
- Various optimizations</p>
<p>Very soon the same API will become available for Silverlight and a jQuery plugin is coming.</p>
<p><a href="http://www.asual.com/blog/swfaddress/2008/12/18/swfaddress-22.html">Check It !</a><br />
<a href="http://www.asual.com/swfaddress/">Download It !</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>25 Line ActionScript contest finalists</title>
		<link>http://blog.makemepulse.com/2008/12/12/25-line-actionscript-contest-finalists/</link>
		<comments>http://blog.makemepulse.com/2008/12/12/25-line-actionscript-contest-finalists/#comments</comments>
		<pubDate>Fri, 12 Dec 2008 10:19:04 +0000</pubDate>
		<dc:creator>Nicolas Rajabaly</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS3]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blog.makemepulse.com/?p=179</guid>
		<description><![CDATA[Take a look at the finalists of the &#8220;25 Line ActionScript&#8221; contest.

Check It
]]></description>
			<content:encoded><![CDATA[<p>Take a look at the finalists of the &#8220;25 Line ActionScript&#8221; contest.</p>
<p><a href="http://www.25lines.com/?page_id=139"><img src="http://blog.makemepulse.com/wp-content/uploads/2008/12/25lines.jpg" alt="" title="25lines" width="470" height="493" class="aligncenter size-full wp-image-180" /></a></p>
<p><a href="http://www.25lines.com/?page_id=139">Check It</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Google Maps API for AIR</title>
		<link>http://blog.makemepulse.com/2008/11/20/google-maps-api-for-air/</link>
		<comments>http://blog.makemepulse.com/2008/11/20/google-maps-api-for-air/#comments</comments>
		<pubDate>Thu, 20 Nov 2008 12:41:10 +0000</pubDate>
		<dc:creator>Nicolas Rajabaly</dc:creator>
				<category><![CDATA[API]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Air]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS3]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blog.makemepulse.com/?p=154</guid>
		<description><![CDATA[The Google Maps API for Flash have now a compatibility with Adobe AIR !
Here you can find a tutorial to build AIR apps, using the Google Maps API, in Flex Builder !
For more infos check the Google Maps API for Flash page.
]]></description>
			<content:encoded><![CDATA[<p>The Google Maps API for Flash have now a compatibility with Adobe AIR !</p>
<p><a href="http://code.google.com/apis/maps/documentation/flash/tutorial-flexbuilder.html#AIRDevelopment">Here</a> you can find a tutorial to build AIR apps, using the Google Maps API, in Flex Builder !</p>
<p>For more infos check <a href="http://code.google.com/apis/maps/documentation/flash/">the Google Maps API for Flash page</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adobe Alchemy Project</title>
		<link>http://blog.makemepulse.com/2008/11/20/adobe-alchemy-project/</link>
		<comments>http://blog.makemepulse.com/2008/11/20/adobe-alchemy-project/#comments</comments>
		<pubDate>Thu, 20 Nov 2008 02:33:51 +0000</pubDate>
		<dc:creator>Nicolas Rajabaly</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Alchemy]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS3]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blog.makemepulse.com/?p=149</guid>
		<description><![CDATA[Another new release on the adobe labs site is the project called Alchemy.
The purpose of this project is to allow developers to compile C and C++ code into Action Script libraries (AVM2).
With Alchemy, we can now reuse hundreds of millions of lines of existing open source C and C++ client or server-side code on the [...]]]></description>
			<content:encoded><![CDATA[<p>Another new release on the adobe labs site is the project called <a href="http://labs.adobe.com/technologies/alchemy/">Alchemy</a>.</p>
<p>The purpose of this project is to allow developers to compile C and C++ code into Action Script libraries (AVM2).<br />
With Alchemy, we can now reuse hundreds of millions of lines of existing open source C and C++ client or server-side code on the Flash Platform with the high performance of C and C++.</p>
<p>The C/C++ codes are compiled to ActionScript 3.0 as a SWF or SWC that runs on Adobe Flash Player 10 or Adobe AIR 1.5 !</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Alternativa 3D &#8211; new demos !</title>
		<link>http://blog.makemepulse.com/2008/11/20/alternativa-3d-new-demos/</link>
		<comments>http://blog.makemepulse.com/2008/11/20/alternativa-3d-new-demos/#comments</comments>
		<pubDate>Thu, 20 Nov 2008 02:23:36 +0000</pubDate>
		<dc:creator>Nicolas Rajabaly</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[API]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Alternativa3D]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS3]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blog.makemepulse.com/?p=147</guid>
		<description><![CDATA[Here some more Alternativa3D demos.



]]></description>
			<content:encoded><![CDATA[<p>Here some more Alternativa3D demos.</p>
<p><a href="http://alternativaplatform.com/swf/demos/mobilephone/mobilephone.swf"><img src="http://blog.alternativaplatform.com/ru/files/2008/11/phone_demo.jpg" alt="alternativa 3d phone demo" /></a></p>
<p><a href="http://blog.alternativaplatform.com/ru/files/2008/11/ballance_level2.swf"><img src="http://blog.alternativaplatform.com/ru/files/2008/11/lev1.jpg" alt="alternativa3D casual game demo" /></a></p>
<p><a href="http://alternativaplatform.com/swf/demos/flat/flat.swf"><img src="http://blog.alternativaplatform.com/ru/files/2008/11/flat.jpg" alt="alternativa3d flat demo" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adobe Flash Catalyst is coming !</title>
		<link>http://blog.makemepulse.com/2008/11/20/adobe-flash-catalyst-is-coming/</link>
		<comments>http://blog.makemepulse.com/2008/11/20/adobe-flash-catalyst-is-coming/#comments</comments>
		<pubDate>Thu, 20 Nov 2008 02:19:55 +0000</pubDate>
		<dc:creator>Nicolas Rajabaly</dc:creator>
				<category><![CDATA[API]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS3]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[Flash Catalyst]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Thermo]]></category>

		<guid isPermaLink="false">http://blog.makemepulse.com/?p=145</guid>
		<description><![CDATA[Adobe has announced that the new name for Thermo  will be Adobe Flash Catalyst.
Adobe Flash Catalyst have now his own page on the Adobe lab here where you can find some demos !
You can also check the blog of the Adobe Flash Catalyst Team here where you can find some explorations &#038; lessons !
]]></description>
			<content:encoded><![CDATA[<p>Adobe has announced that the new name for Thermo  will be Adobe Flash Catalyst.</p>
<p>Adobe Flash Catalyst have now his own page on the Adobe lab <a href="http://labs.adobe.com/technologies/flashcatalyst/">here</a> where you can find some demos !</p>
<p>You can also check the blog of the Adobe Flash Catalyst Team <a href="http://thermoteamblog.com/">here</a> where you can find some explorations &#038; lessons !</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Benchmark between all flash 3D engines</title>
		<link>http://blog.makemepulse.com/2008/11/20/benchmark-between-all-flash-3d-engines/</link>
		<comments>http://blog.makemepulse.com/2008/11/20/benchmark-between-all-flash-3d-engines/#comments</comments>
		<pubDate>Thu, 20 Nov 2008 02:07:15 +0000</pubDate>
		<dc:creator>Nicolas Rajabaly</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[API]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Alternativa3D]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS3]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Papervision3D]]></category>
		<category><![CDATA[Sandy]]></category>
		<category><![CDATA[away3D]]></category>

		<guid isPermaLink="false">http://blog.makemepulse.com/?p=143</guid>
		<description><![CDATA[Tsoin have posted a complete benchmark between Sandy3D, Papervision3D, Away3D and Alternativa3D.
You can read it here ! (sorry it&#8217;s in french :p )
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.tsoin.com">Tsoin</a> have posted a complete benchmark between Sandy3D, Papervision3D, Away3D and Alternativa3D.</p>
<p>You can read it <a href="http://www.tsoin.com/asblog/2008/11/18/comparatifs-moteurs-3d-et-le-plus-performant-est/#comment-36">here</a> ! (sorry it&#8217;s in french :p )</p>
]]></content:encoded>
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		<item>
		<title>Papervision3D memory leaks now patched up</title>
		<link>http://blog.makemepulse.com/2008/11/20/papervision3d-memory-leaks-now-patched-up/</link>
		<comments>http://blog.makemepulse.com/2008/11/20/papervision3d-memory-leaks-now-patched-up/#comments</comments>
		<pubDate>Thu, 20 Nov 2008 02:01:15 +0000</pubDate>
		<dc:creator>Nicolas Rajabaly</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[API]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS3]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Papervision3D]]></category>

		<guid isPermaLink="false">http://blog.makemepulse.com/?p=141</guid>
		<description><![CDATA[As we can read on the Seb Lee-Delisle blog, the Papervision3D team have just committed a fix that enables the Garbage Collector to tidy up DisplayObject3Ds and materials after references to them have been lost.

You can download the last committed version here.
]]></description>
			<content:encoded><![CDATA[<p>As we can read on the <a href="http://www.sebleedelisle.com/?p=309">Seb Lee-Delisle blog</a>, the Papervision3D team have just committed a fix that enables the Garbage Collector to tidy up DisplayObject3Ds and materials after references to them have been lost.</p>
<p><img src="http://www.papervision3d.org/blog/jpg/shark.jpg" alt="papervision3d shark" /></p>
<p>You can download the last committed version <a href="http://code.google.com/p/papervision3d/downloads/list">here</a>.</p>
]]></content:encoded>
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		<title>FlartoolKit &#8211; Augmented reality in flash &#8211; new demos !</title>
		<link>http://blog.makemepulse.com/2008/11/20/flartoolkit-augmented-reality-in-flash-new-demos/</link>
		<comments>http://blog.makemepulse.com/2008/11/20/flartoolkit-augmented-reality-in-flash-new-demos/#comments</comments>
		<pubDate>Thu, 20 Nov 2008 01:53:24 +0000</pubDate>
		<dc:creator>Nicolas Rajabaly</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[API]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS3]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blog.makemepulse.com/?p=139</guid>
		<description><![CDATA[Do you remember FlartoolKit ? FLARtoolKit is a flash library that allows 3D manipulation using a simple webcam.
Check the new demos ! 
You can download the lib here !
]]></description>
			<content:encoded><![CDATA[<p>Do you remember <a href="http://blog.makemepulse.com/2008/06/04/flartookit-augmented-reality-in-flash/">FlartoolKit</a> ? FLARtoolKit is a flash library that allows 3D manipulation using a simple webcam.</p>
<p>Check the new demos ! </p>
<p><a href="http://blog.makemepulse.com/2008/11/20/flartoolkit-augmented-reality-in-flash-new-demos/"><em>Click here to view the embedded video.</em></a></p>
<p><a href="http://blog.makemepulse.com/2008/11/20/flartoolkit-augmented-reality-in-flash-new-demos/"><em>Click here to view the embedded video.</em></a></p>
<p><a href="http://blog.makemepulse.com/2008/11/20/flartoolkit-augmented-reality-in-flash-new-demos/"><em>Click here to view the embedded video.</em></a></p>
<p>You can download the lib <a href="http://www.libspark.org/browser/as3/FLARToolKit/trunk">here</a> !</p>
]]></content:encoded>
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		<item>
		<title>as3isolib : as3 isometric library for Flash/Flex</title>
		<link>http://blog.makemepulse.com/2008/10/13/as3isolib-as3-isometric-library-for-flashflex/</link>
		<comments>http://blog.makemepulse.com/2008/10/13/as3isolib-as3-isometric-library-for-flashflex/#comments</comments>
		<pubDate>Mon, 13 Oct 2008 12:07:37 +0000</pubDate>
		<dc:creator>Nicolas Rajabaly</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS3]]></category>
		<category><![CDATA[Flash CS4]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://blog.makemepulse.com/2008/10/13/as3isolib-as3-isometric-library-for-flashflex/</guid>
		<description><![CDATA[Justin Opitz have released the Alpha of as3isolib, a powerful as3 isometric library for Flash/Flex.



Current features :
* simple scene creation
* 3 primitive types
* base class for displaying user-created content
* plenty of styling option on vector based primitives
* integrates well with a variety of tween engines
* standard 3D isometric positional sorting
To check it :
* wiki
* online [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://jwopitz.wordpress.com/2008/10/01/as3isolib-alpha-released/">Justin Opitz</a> have released the Alpha of as3isolib, a powerful as3 isometric library for Flash/Flex.</p>
<p><img src="http://img524.imageshack.us/img524/2527/picture1ad1.png" alt="as3isolib 1" /></p>
<p><img src="http://img395.imageshack.us/img395/6660/picture2sn2.png" alt="as3isolib 2" /></p>
<p><img src="http://img384.imageshack.us/img384/3932/picture1nb2.png" alt="as3isolib 3" /></p>
<p>Current features :</p>
<p>* simple scene creation<br />
* 3 primitive types<br />
* base class for displaying user-created content<br />
* plenty of styling option on vector based primitives<br />
* integrates well with a variety of tween engines<br />
* standard 3D isometric positional sorting</p>
<p>To check it :</p>
<p>* <a href="http://code.google.com/p/as3isolib/wiki/features">wiki</a><br />
* <a href="http://as3isolib.googlecode.com/svn/trunk/asdoc/index.html">online doc</a><br />
* <a href="http://code.google.com/p/as3isolib/downloads/list">download page</a></p>
<p>And four tutorials :</p>
<p>* <a href="http://code.google.com/p/as3isolib/wiki/as3isolib_tutorial_001">tutorial 1 : how to add an isometric primitive to the display list</a><br />
* <a href="http://code.google.com/p/as3isolib/wiki/as3isolib_tutorial_002">tutorial 2 : Learn to use an IsoScene to layout objects in 3D isometric space</a><br />
* <a href="http://code.google.com/p/as3isolib/wiki/as3isolib_tutorial_003">tutorial 3 : Styling an IIsoPrimitive class</a><br />
* <a href="http://code.google.com/p/as3isolib/wiki/as3isolib_tutorial_004">tutorial 4 : Introducing the IsoSprite class</a></p>
]]></content:encoded>
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