Alternativa 3D : a new awesome 3D engine for flash

Alternativa 3D is a new 3D engine, highly optimized and smooth, heavey on the processor, but using the “T” key you can see some nice revealing triangle rendering.

The Russian Alternativa Team just put out some truly awesome demos of this engine (with a full rewrite 5.0 milestone 1).

Aternativa3D tech specs :

Alternativa3D tech specs:

* Signals system — only nesessary calculations;
* BSP — quality polygon sorting, “sharp” crossings;
* n-gons support;
* reusing layers (only changed regions redrawing, polygons are independent);
* objects hierarchy;
* only necessary matrix, coords and UVs recalculating;
* perspective correction — dynamic triangulation;
* collision detection.

Isometric mode was also optimized and now works much faster.

And this is not all. In a future they will create and implement some new features:

* dynamic lighting and shadows (point and directional lights);
* bump lighting;
* parallax mapping;
* automatic UV-mapping;
* sprites, 3D-sprites;
* sprite lighting;
* texture objects;
* Global Illumination imitation;
* sprite pre-render system (phases render on server using uploaded 3D-models);
* animation system (including inverse kinematics);
* 3D-objects interactivity;
* physics simulation.

Besides that, Alternativa3D engine is already adapted for coming Flash Player 10. Texture correction and lighting will work faster.

This technology applications are rather wide:

* 3D online first- and third person games;
* architecture visualisation;
* multyuser entertainment media;
* promo-sites;
* advertising (including “3D-banners”);
* science and educational interactive projects.

Check It


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